The assignment deals with implementing two different sorting algorithms using x86 assembly. The algorithms are implemented using functions that take the array address and size as stack arguments. The arrays are sorted in place. The arrays are filled with random data using a special function. The result is printed on the screen using a function. This solution has been provided by our x86 assembly assignment help experts to demonstrate how to sort arrays.
Sorting Arrays and Processing their Sizes and Addresses as Stack Arguments
INCLUDE Irvine32.inc
.DATA
header1 BYTE "Data for Array1 ", 0dh, 0ah, 0
header2 BYTE "Data for Array2", 0dh, 0ah, 0
msg1 BYTE "----------------", 0dh, 0ah, "Initial array:", 0dh, 0ah, 0
msg2 BYTE "Sorted array:", 0dh, 0ah, 0
msg3 BYTE "Number of comparisons: ", 0
msg4 BYTE 0dh, 0ah, "Number of swaps: ", 0
separator BYTE ", ",0
array1 DWORD 20 DUP(0) ; array of pointers to strings
array2 DWORD 20 DUP(0)
buffer BYTE 300 DUP(0) ; place to save generated strings
bufpos DWORD 0 ; current free position in buffer
min DWORD 0
; stats data
swaps DWORD 0
comps DWORD 0
.CODE
main PROC
call Randomize ; initialize random generator
; Fill first arrray
mov eax, 20 ; pass size of array to fill
push eax
mov eax, OFFSET array1 ; pass array to fill
push eax
call FillRandomArray ; fill the array with random strings
add esp, 8 ; remove arguments from stack
mov edx, OFFSET header1 ; load header string address
call WriteString ; print on screen
mov edx, OFFSET msg1 ; load initial array message address
call WriteString ; print on screen
; Print first arrray
mov eax, 20 ; pass size of array to print
push eax
mov eax, OFFSET array1 ; pass array to print
push eax
call PrintArray ; print the array
add esp, 8 ; remove arguments from stack
mov eax, 20 ; pass size of array to sort
push eax
mov eax, OFFSET array1 ; pass array to sort
push eax
call PairBubbleSort ; sort using pair bubble sort
add esp, 8 ; remove arguments from stack
mov edx, OFFSET msg2 ; load sorted array message address
call WriteString ; print on screen
; Print sorted first array
mov eax, 20 ; pass size of array to print
push eax
mov eax, OFFSET array1 ; pass array to print
push eax
call PrintArray ; print the array
add esp, 8 ; remove arguments from stack
; Print statistics for first array
mov edx, OFFSET msg3 ; load comparison stats string address
call WriteString ; print on screen
mov eax, [comps] ; load comparisons
call WriteDec ; print on screen
mov edx, OFFSET msg4 ; load swap stats string address
call WriteString ; print on screen
mov eax, [swaps] ; load swaps
call WriteDec ; print on screen
call CrLF
call CrLF
; Fill second arrray
mov eax, 20 ; pass size of array to fill
push eax
mov eax, OFFSET array2 ; pass array to fill
push eax
call FillRandomArray ; fill the array with random strings
add esp, 8 ; remove arguments from stack
mov edx, OFFSET header2 ; load header string address
call WriteString ; print on screen
mov edx, OFFSET msg1 ; load initial array message address
call WriteString ; print on screen
; Print second arrray
mov eax, 20 ; pass size of array to print
push eax
mov eax, OFFSET array2 ; pass array to print
push eax
call PrintArray ; print the array
add esp, 8 ; remove arguments from stack
mov eax, 20 ; pass size of array to sort
push eax
mov eax, OFFSET array2 ; pass array to sort
push eax
call ListBubbleSort ; sort using list bubble sort
add esp, 8 ; remove arguments from stack
mov edx, OFFSET msg2 ; load sorted array message address
call WriteString ; print on screen
; Print sorted second array
mov eax, 20 ; pass size of array to print
push eax
mov eax, OFFSET array2 ; pass array to print
push eax
call PrintArray ; print the array
add esp, 8 ; remove arguments from stack
; Print statistics for second array
mov edx, OFFSET msg3 ; load comparison stats string address
call WriteString ; print on screen
mov eax, [comps] ; load comparisons
call WriteDec ; print on screen
mov edx, OFFSET msg4 ; load swap stats string address
call WriteString ; print on screen
mov eax, [swaps] ; load swaps
call WriteDec ; print on screen
call CrLF
exit ; exit the program
main ENDP
; Fill an array with random strings
; Prototype: FillRandomArray(array, n)
FillRandomArray PROC
push ebp ; save frame pointer
mov ebp, esp ; create new stack frame
push ecx ; save used registers
push esi
mov esi, [ebp + 8] ; load array pointer
mov ecx, [ebp + 12] ; load array size
fill_loop:
call GenerateRandomStr ; generate a random string
mov [esi], eax ; save pointer in array
add esi, 4 ; advance to next position
loop fill_loop ; repeat for all entries
pop esi ; restore used registers
pop ecx
pop ebp ; restore frame pointer
ret
FillRandomArray ENDP
; Generates a random string of length 2 to 7
; Prototype: char *GenerateRandomStr()
; uses the global buffer and bufpos
GenerateRandomStr PROC
push ecx ; save used registers
push esi
push edi
mov eax, 6 ; generate number between 0 and 5 for length
call RandomRange
add eax, 2 ; add 2 to get range 2 to 7
mov edi, OFFSET buffer ; point to start of buffer
add edi, [bufpos] ; advance to current position in array
mov esi, edi ; save start position in esi
mov ecx, eax ; copy to loop counter
gen_loop:
mov eax, 62 ; generate number between 0 and 61 for character
call RandomRange
cmp eax, 26 ; if number is between 0 and 26
jl saveLo ; save lowercase
cmp eax, 52 ; if number is between 26 and 52
jl saveHi ; save uppercase
saveDigit:
sub eax, 52 ; subtract 52 to get value 0-9
add eax, 48 ; convert to ascii
jmp save
saveLo:
add eax, 'a' ; convert number to lowercase letter
jmp save
saveHi:
sub eax, 26 ; subtract 26 to get value 0-25
add eax, 'A' ; convert number to lowercase letter
jmp save
save:
mov [edi], al ; save char in string
inc edi ; advance to next position in buffer
inc [bufpos] ; increment global buffer position
loop gen_loop ; loop for the length of the string
mov BYTE PTR [edi], 0 ; save end of string
inc [bufpos] ; increment global buffer position
mov eax, esi ; return the initial pointer
pop edi ; restore used registers
pop esi
pop ecx
ret
GenerateRandomStr ENDP
; Sorts an array using pairwise bubble sort
; Prototype: PairBubbleSort(array, n)
PairBubbleSort PROC
push ebp ; save frame pointer
mov ebp, esp ; create new stack frame
push ebx ; save used registers
push ecx
push edx
push esi
mov DWORD PTR [swaps], 0 ; reset swap count
mov DWORD PTR [comps], 0 ; reset comparison count
mov esi, [ebp + 8] ; load array pointer
mov ecx, [ebp + 12] ; load array size n in j index
dec ecx ; use j = n - 1
for_j:
mov edx, 0 ; load 0 in i index
for_i:
cmp edx, ecx ; compare i with j
jge end_for_i ; if i >= j, end loop
inc DWORD PTR [comps] ; increment comparisons
mov eax, [esi + edx*4 + 4] ; load array[i + 1]
push eax ; pass as second argument
mov eax, [esi + edx*4] ; load array[i]
push eax ; pass as first argument
call Str_compare ; compare strings
jle for_i_next ; if array[i] <= array[i + 1], skip
inc DWORD PTR [swaps] ; increment swaps
; swap values array[i] and array[i + 1]
mov eax, [esi + edx*4 + 4] ; load array[i + 1]
mov ebx, [esi + edx*4] ; load array[i]
mov [esi + edx*4 + 4], ebx ; save swapped array[i + 1]
mov [esi + edx*4], eax ; save swapped array[i]
for_i_next:
inc edx ; i++
jmp for_i
end_for_i:
loop for_j ; j--, repeat while j>0
pop esi ; restore used registers
pop edx
pop ecx
pop ebx
pop ebp ; restore frame pointer
ret
PairBubbleSort ENDP
; Sorts an array using listwise bubble sort
; Prototype: ListBubbleSort(array, n)
ListBubbleSort PROC
push ebp ; save frame pointer
mov ebp, esp ; create new stack frame
push ebx ; save used registers
push ecx
push edx
push esi
mov DWORD PTR [swaps], 0 ; reset swap count
mov DWORD PTR [comps], 0 ; reset comparison count
mov esi, [ebp + 8] ; load array pointer
mov ecx, [ebp + 12] ; load array size n
dec ecx ; use n - 1
mov edi, 0 ; load 0 in index i
fori:
cmp edi, ecx ; compare i with j
jge end_fori ; if i >= n-1, end loop
mov [min], edi ; min = i
mov edx, edi ; j = i+1
inc edx
forj:
cmp edx, ecx ; compare j with n-1
jg end_forj ; if j > n-1, end loop
inc DWORD PTR [comps] ; increment comparisons
mov eax, [min]
mov eax, [esi + eax*4] ; load array[min]
push eax ; pass as second argument
mov eax, [esi + edx*4] ; load array[j]
push eax ; pass as first argument
call Str_compare ; compare strings
jge forj_next ; if array[j] >= array[min], skip
mov [min], edx ; min = j
forj_next:
inc edx ; j++
jmp forj
end_forj:
inc DWORD PTR [swaps] ; increment swaps
; swap values array[min] and array[i]
mov edx, [min]
mov eax, [esi + edx*4] ; load array[min]
mov ebx, [esi + edi*4] ; load array[i]
mov [esi + edx*4], ebx ; save swapped array[min]
mov [esi + edi*4], eax ; save swapped array[i]
inc edi ; i++
jmp fori
end_fori:
pop esi ; restore used registers
pop edx
pop ecx
pop ebx
pop ebp ; restore frame pointer
ret
ListBubbleSort ENDP
; Prints an array on the screen
; Prototype: PrintArray(array, n)
PrintArray PROC
push ebp ; save frame pointer
mov ebp, esp ; create new stack frame
push ecx ; save used registers
push esi
mov esi, [ebp + 8] ; load array pointer
mov ecx, [ebp + 12] ; load array size
print_loop:
mov edx, [esi] ; load string pointer from array
call WriteString ; generate a random string
cmp ecx, 1 ; if this is the last entry
je print_skip ; don't print separator
mov edx, OFFSET separator ; load address of separator string
call WriteString ; print separator on screen
print_skip:
add esi, 4 ; advance to next position
loop print_loop ; repeat for all entries
call CrLF ; jump to next line
call CrLF ; jump to next line
pop esi ; restore used registers
pop ecx
pop ebp ; restore frame pointer
ret
PrintArray ENDP
END main
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