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Python Program to Create Word Puzzle Generator Assignment Solution

June 20, 2024
Professor Liam Taylor
Professor Liam
🇦🇺 Australia
Python
Professor Liam Taylor holds a Master's degree in Computer Science from a prominent university in Australia and has completed over 600 assignments related to Python file handling. His expertise includes designing file handling libraries, implementing data serialization techniques, and optimizing file access patterns. Professor Taylor specializes in multimedia file processing, metadata extraction, and developing cross-platform file handling solutions using Python.
Key Topics
  • Instructions
    • Objective
  • Requirements and Specifications
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Instructions

Objective

If you're seeking assistance with a Python assignment, particularly one related to creating a word puzzle generator, you've come to the right place. Writing a program to generate word puzzles is an interesting task in Python. This program could involve various concepts such as string manipulation, loops, and randomization. The aim is to craft a program that takes input words, scrambles them, and creates a puzzle that the user can solve. By carefully planning and implementing the necessary steps, you can develop a functional and engaging word puzzle generator using Python.

Requirements and Specifications

program-to-create-word-puzzle-generator-in-python

Source Code

CURSOR import random class Cursor: """ This class defines a cursor, which is used to iterate through the grid The cursor will store the index of the current position (row, column( and also will have the the values of the direction in which the word will be stored in the grid """ def __init__(self, row, column, dirr, dirc): self.row = row self.column = column self.dir_row = dirr self.dir_col = dirc if self.dir_row == 0 and self.dir_col == 0: self.dir_col = 1 def step(self): """ Given the current position of the cursor defined by row and column, advance one step in the direction of the cursor (to left, right, up, down, diagonal, etc) :param steps: :return: None """ self.column += self.dir_col self.row += self.dir_row def __str__(self): """ Print info of the cursor about the current position and direction :return: None """ return f"[{self.row} {self.dir_row} {self.column} {self.dir_column}]" GRID import numpy as np from cursor import * import string class Grid: """ This class will define the grid of letters. This will contain the Alphabet Soup """ def __init__(self, N): # First, create a list of lists that represents the grid # This list of lists is a matrix of size NxN filled with empty spaces self.N = N # size of the grid self.grid = np.array([' ']* N * N).reshape((N,N)) # initial grid self.free_cells = N*N # number of free cells self.words = [] # store the words in the grid self.words_hints = [] # store the info about words added into the grid (position and direction( def __getitem__(self, cursor: Cursor): """ Override the getitem method :param cursor: Cursor object that contaons the row and position :return: """ if self.valid(cursor): return self.grid[cursor.row, cursor.column] else: return ' ' def __setitem__(self, cursor: Cursor, value): """ Override the set item method :param cursor: Cursor object that contains the row and position :param value: Value to be set :return: """ if self.valid(cursor): if self.grid[cursor.row, cursor.column] == ' ': self.free_cells -= 1 self.grid[cursor.row, cursor.column] = value def valid(self, cursor): """ Check if the position of the given cursor is inside the boundaries :return: Value in the grid or '' """ if 0 <= cursor.row < self.N and 0 <= cursor.column < self.N: return True else: return False def put(self, word): """ This function will put the words in a random direction and position inside the grid :param word: Word in str :return: None """ directions = [0, 1] # Define the possitlbe directions for x and y dir_row = directions[random.randint(0,1)] # Pick the y direction dir_col = directions[random.randint(0,1)] # pick the x direction reverse = False # Variable that tells if the word must be reversed or not """ The reverse variable is used so that the word is put reversed in the grid For example, if we have the word 'shoe' and we have to put it in the grid in the ... ... direction left->right, then we just put the word 'shoe' But if we have to put the word in the direction right->left, then it is the same as putting the word in the direction left->right but instead of putting 'shoe', we put 'eohs' """ """ The following lines of code are used to determine the boundaries of the position If we put a word in direction left->right, we need to pick an starting poition x,y such that the word do not goes outside the grid. The same happens if the direction is top->bottom, diagonal, etc """ if dir_col == 1 and dir_row == 0: # left to right row, col = random.randint(0, self.N-1), random.randint(0, self.N-len(word)) elif dir_col == 0 and dir_row == 1: # top to bottom row, col =random.randint(0, self.N-len(word)), random.randint(0, self.N-1) elif dir_col == 1 and dir_row == 1: # diagonal top-left to bottom-right row, col = random.randint(0, self.N - len(word)), random.randint(0, self.N - len(word)) elif dir_col == 0 and dir_row == 0: dir_col = 1 row, col = random.randint(0, self.N - len(word)), random.randint(0, self.N - 1) # Generate a random between 0 and 1 to chose if the word is reversed if random.randint(0, 1) == 1: reverse = True # Create the cursos cursor = Cursor(row, col, dir_row, dir_col) word_len = len(word) orig_word = word # original word without being reversed if reverse: word = word[::-1] remaining = word_len for index in range(word_len): # iterate through the characters in the word if self[cursor] == ' ' or self[cursor] == word[index]: # if the current position is empty, then put the letter there self[cursor] = word[index] remaining -= 1 cursor.step() # advance one position if remaining == 0: # The word was put in the grid successfully self.words_hints.append((row,col, cursor.dir_row, cursor.dir_col, orig_word)) self.words.append(orig_word) return True def fill_rest(self): """ Once the words have been put, then fill the rest with random letters :return: """ for row in range(self.N): for col in range(self.N): if self.grid[row,col] == ' ': self.grid[row, col] = random.choice(string.ascii_lowercase) def search(self): """ This function will take the words in the list 'words' and search them in the grid. The function will then return a list of tuples, where each tuple will contain the starting position in the grid, the direction to follow and the word :return: list of tuples """ words_found = [] for word in self.words: # iterate through word found = False # Variable to know if the word was found # First, start search from left to right or right to left for row in range(self.N): found = False idx = 0 for col in range(0, self.N-len(word)+1): option = self.grid[row, col:col+len(word)] w = ''.join(option) w_rev = ''.join(option[::-1]) if word == w or word == w_rev: # we found the word dir = (1,0) x = col y = row if word == w_rev: dir = (-1, 0) x += len(word)-1 words_found.append((y,x, dir[0], dir[1], word)) found = True break if found: break if found: # The word has been found, then continue with next word continue # Now, top to bottom for row in range(0, self.N-len(word)+1): found = False idx = 0 for col in range(0, self.N): option = self.grid[row:row+len(word), col] w = ''.join(option) w_rev = ''.join(option[::-1]) if word == w or word == w_rev: # we found the word dir = (0, 1) x = col y = row if word == w_rev: dir = (0, -1) y += len(word)-1 words_found.append((x, y, dir[0], dir[1], word)) found = True break if found: break if found: # The word has been found, then continue with next word continue # Now, diagonal top-left to bottom-right for row in range(0, self.N-len(word)+1): for col in range(0, self.N-len(word)+1): w = "" for i in range(len(word)): w += self.grid[row+i, col+i] w_rev = w[::-1] if word == w or word == w_rev: # we found the word dir = (1, 1) x = col y = row if word == w_rev: dir = (-1, -1) x += len(word)-1 y += len(word)-1 words_found.append((x, y, dir[0], dir[1], word)) found = True break if found: break if found: break if found: # The word has been found, then continue with next word continue # Now, diagonal bottom-left to top-right for row in range(self.N-1, self.N-len(word)-2, -1): for col in range(0, self.N - len(word) + 1): w = "" for i in range(len(word)): w += self.grid[row-i, col + i] w_rev = w[::-1] if word == w or word == w_rev: # we found the word dir = (-1, -1) x = col y = row if word == w_rev: dir = (1, 1) x -= len(word)+1 y -= len(word)+1 words_found.append((x, y, dir[0], dir[1], word)) found = True break if found: break if found: break if found: # The word has been found, then continue with next word continue return words_found def __str__(self): ret = "" for i in range(self.N): ret += f"{' '.join(self.grid[i].tolist())}\n" return ret

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