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Create A Program to Create Game Project in Java Assignment Solution

July 01, 2024
Ellie Icely
Ellie Icely
🇬🇧 United Kingdom
Java
PhD in Computer Science from the University of Hertfordshire, with 8 years of experience in Java assignments. Expert in delivering high-quality, efficient solutions for complex programming problems. Passionate about teaching and mentoring students.
Key Topics
  • Instructions
    • Objective
  • Requirements and Specifications
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An open-source framework that allows developers to create rich Python applications in the browser using HTML's interface, bridging the gap between web development and Python scripting.

Instructions

Objective

Write a java assignment program to create game project in java language.

Requirements and Specifications

program-to-create-game-project-in-java

Source Code

APP

public class App { public static void main(String[] args) throws Exception { Game game = new Game(); game.loadData("locations.txt", "items.txt", "characters.txt"); game.start(); } }

CHARACTER

import java.util.List; public class Character { private int id; private String name; private String description; private int sex; // 1 for male and 0 for female private String dialog; private int requiresAnswer; private int requiredItemId; private int rewardItemId; private boolean rewardDelivered; // Default constructor public Character() { dialog = ""; name = ""; description = ""; id = -1; requiredItemId = -1; rewardItemId = -1; rewardDelivered = false; } public int getId() { return this.id; } public void setId(int id) { this.id = id; } public String getName() { return this.name; } public void setName(String name) { this.name = name; } public String getDescription() { return this.description; } public void setDescription(String description) { this.description = description; } public int getSex() { return this.sex; } public void setSex(int sex) { this.sex = sex; } public String getDialog() { return this.dialog; } public void setDialog(String dialog) { this.dialog = dialog; } public int getRequiredItemId() { return this.requiredItemId; } public void setRequiredItemId(int requiredItemId) { this.requiredItemId = requiredItemId; } public int getRewardItemId() { return this.rewardItemId; } public void setRewardItemId(int rewardItemId) { this.rewardItemId = rewardItemId; } // static method to parse data public static Character parseData(String data) { String row[] = data.split(","); Character character = new Character(); character.setId(Integer.valueOf(row[0])); character.setName(row[1]); character.setDescription(row[2]); character.setSex(Integer.valueOf(row[3])); character.setDialog(row[4]); character.requiresAnswer = Integer.valueOf(row[5]); character.setRequiredItemId(Integer.valueOf(row[6])); character.setRewardItemId(Integer.valueOf(row[7])); return character; } // method public boolean startDialog(Control control, Player player, List items) { if(requiresAnswer == 1) { System.out.print(getName() + ": " + getDialog()); int input = control.getYesNo(); if(input == 1) { // check if player has item Item item = null; for(Item it: items) { if(it.getId() == requiredItemId) { item = it; break; } } if(player.hasItem(item)) { System.out.print(getName() + ": Thank you Alice"); player.removeItem(item); if(rewardItemId != -1) { Item reward = null; for(Item it: items) { if(it.getId() == rewardItemId) { reward = it; break; } } System.out.print("!, please take this reward with you!\n"); System.out.println("You received: " + reward.toString()); player.getInventory().addItem(reward); requiresAnswer = 0; } else { System.out.print("!\n"); } return true; } else { System.out.println(getName() + ": Do not lie to me Alice, you do not have it!"); return false; } } else{ System.out.println(getName() + ": Then, go back and find it."); return false; } } else { System.out.print(getName() + ": Hello Alice, good to see you!"); return true; } } }

CONTROL

import java.util.Scanner; public class Control { private Scanner sc; public Control() { sc = new Scanner(System.in); } public int getMovement(){ String input; while(true) { // ask user for movement (north, south, etc) input = sc.nextLine().toLowerCase(); if(input.compareTo("north") == 0) return 0; else if(input.compareTo("south") == 0) return 1; else if(input.compareTo("east") == 0) return 2; else if(input.compareTo("west") == 0) return 3; else System.out.println("Please enter a valid movement."); } } public int getTakeOrIgnore() { String input; while(true) { // ask user for action (take or ignore) input = sc.nextLine().toLowerCase(); String[] input_lst = input.split(" "); if(input_lst[0].compareTo("take") == 0) return Integer.valueOf(input_lst[1]); else if(input.compareTo("ignore") == 0) return 0; else System.out.println("Please enter a valid action."); } } public int getYesNo() { String input; while(true) { // ask user for action (take or ignore) input = sc.nextLine().toLowerCase(); if(input.compareTo("yes") == 0) return 1; else if(input.compareTo("no") == 0) return 0; else return -1; } } }

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