×
Samples Blogs Make Payment About Us Reviews 4.9/5 Order Now

Creating a Network Router Simulation in Python

July 01, 2024
Dr. Olivia Campbell
Dr. Olivia
🇺🇸 United States
Python
Dr. Olivia Campbell holds a Ph.D. in Computer Science from the University of Cambridge. With over 800 completed assignments, she specializes in developing complex Python applications, including fitness trackers and exercise planners. Dr. Campbell's expertise lies in algorithm design and data analysis, ensuring optimal performance and accuracy in every project she undertakes.
Tip of the day
Familiarize yourself with OCaml's pattern matching; it simplifies handling recursive data structures like lists and trees, making your code concise and easier to debug.
News
In 2024, Girls Who Code introduced a Data Science + AI track in their free summer programs for high school students, fostering skills in cybersecurity and creative coding​
Key Topics
  • Building a Network Router Simulation in Python
  • Block 1: Imports and Constants
  • Block 2: Packet Modes
  • Block 3: Connection Class
  • Block 4: Adapter Class
  • Block 5: create_packet Method
  • Block 6: greeting Method
  • Block 7: take_input Method
  • Block 8: send_command Method
  • Block 9: run Method
  • Block 10: main Function
  • Conclusion

In this guide, we will delve into a simulation of a network router using Python. This educational journey will take you through a Python script designed to emulate the fundamental functionality of a network router. This simulation offers a simplified representation of a router, showcasing key operations like sending and receiving network packets, establishing connections with switches, and managing user input. By the end of this guide, you'll have a solid understanding of the core principles behind network routing and the hands-on experience of working with Python to create network simulations, making it an invaluable resource for both beginners and those looking to deepen their networking knowledge.

Building a Network Router Simulation in Python

Explore our comprehensive guide on building a network router simulation in Python. This hands-on guide will help you understand network communication and packet handling, making it a valuable resource to help your Python assignment. Whether you're a student learning about networking or a curious programmer, this guide will equip you with practical skills for real-world network administration and programming scenarios. Additionally, you'll gain insights into the core principles of network routing, allowing you to take on more advanced networking challenges with confidence.

Block 1: Imports and Constants

```python import sys, socket, ipaddress, time, threading LOCAL_HOST = "127.0.0.1" BUFFER_SIZE = 1024 RESERVED_BITS = 0 PACKET_SIZE = 1500 ```

  • The code starts by importing necessary modules: `sys`, `socket`, `ipaddress`, `time`, and `threading`.
  • It defines some constants such as `LOCAL_HOST`, `BUFFER_SIZE`, `RESERVED_BITS`, and `PACKET_SIZE` for configuration.

Block 2: Packet Modes

```python # Modes DISCOVERY_01 = 0x01 OFFER_02 = 0x02 REQUEST_03 = 0x03 ACK_04 = 0x04 ASK_06 = 0x06 DATA_05 = 0x05 READY_07 = 0x07 LOCATION_08 = 0x08 FRAGMENT_0A = 0x0a FRAGMENT_END_0B = 0x0b ```

  • This block defines packet modes as hexadecimal values. These modes represent different types of network packets, such as discovery, request, data, and more.

Block 3: Connection Class

```python class Connection(): ''' Connection to a single switch ''' def __init__(self, ip, port_num): self.ip = ip self.port_num = port_num self._recv_packets = [] def __eq__(self, other): if not isinstance(other, Connection): return False return self.ip == other.ip and self.port_num == other.port_num ```

  • This block defines a `Connection` class. Each instance of this class represents a connection to a single switch.
  • The class has an initializer that sets the IP address and port number for the connection.
  • It also defines an `__eq__` method to compare two `Connection` objects for equality.

Block 4: Adapter Class

```python class Adapter(): def __init__(self): self.switch_num = int(sys.argv[1]) self.adapter = socket.socket(family=socket.AF_INET, type=socket.SOCK_DGRAM) self.send_packets = [] self.recv_packets = [] self.ip = None # should contain 4 numbers self.switch_ips = [] self.message = '' self.within_5_sec = 0 self.connections = [] self.ready = False self.lock = threading.Lock() self.ack = False self.switch_message = dict() # key: source_ip, value = [message] def create_packet(self, mode, source_ip='0.0.0.0', dest_ip='0.0.0.0', data='0.0.0.0'): packet = bytearray() # append source ip for elem in socket.inet_aton(source_ip): packet.append(elem) # append dest ip for elem in socket.inet_aton(dest_ip): packet.append(elem) # append reserve for _ in range(3): packet.append(RESERVED_BITS) # append mode packet.append(mode) try: socket.inet_aton(data) except socket.error: for char in data: packet.append(ord(char)) else: # append assigned address for elem in socket.inet_aton(data): packet.append(elem) self.send_packets.append(packet) return packet def greeting(self): # send discovery discovery_packet = self.create_packet(DISCOVERY_01) send_address = (LOCAL_HOST, self.switch_num) self.adapter.sendto(discovery_packet, send_address) # receive offer offer = self.adapter.recvfrom(PACKET_SIZE) offerMessage = offer[0] self.recv_packets.append(offerMessage) switch_ip = ipaddress.IPv4Address(offerMessage[:4]) self.switch_ips.append(switch_ip) self.ip = ipaddress.IPv4Address(int.from_bytes(offerMessage[12:16], byteorder='big')) # send request request_packet = self.create_packet(REQUEST_03, dest_ip=str(switch_ip), data=str(self.ip)) self.adapter.sendto(request_packet, send_address) # receive ack ack = self.adapter.recvfrom(PACKET_SIZE) ackMessage = ack[0] self.recv_packets.append(ackMessage) def take_input(self): ''' Take command from stdin. Acceptable command is 'send' ''' while True: print('> ', end='', flush=True) try: user_input = input() except EOFError as e: return else: self.send_command(user_input) def send_command(self, user_input): user_input_split = user_input.split(maxsplit=2) # prevent splitting data if len(user_input_split) != 3: return command = user_input_split[0] dest = user_input_split[1] data = user_input_split[2] data_packet = self.create_packet(mode=DATA_05, source_ip=str(self.ip), dest_ip=dest, data=data) self.adapter.sendto(data_packet, (LOCAL_HOST, self.switch_num)) def run(self): self.greeting() thread_stdin = threading.Thread(target=self.take_input) thread_stdin.start() while True: message, _ = self.adapter.recvfrom(PACKET_SIZE) mode = message[11] dest_ip = message[:4] self.recv_packets.append(message) if mode == ASK_06: dest = ipaddress.ip_address(dest_ip) mode_7_packet = self.create_packet(READY_07, source_ip=str(self.ip), dest_ip=str(dest), data='') self.adapter.sendto(mode_7_packet, (LOCAL_HOST, self.switch_num)) self.ready = True elif mode == DATA_05: source_ip = message[:4] packet_data = message[12:].decode() source_ip = ipaddress.ip_address(int.from_bytes(source_ip, byteorder='big')) print(f'Received from {str(source_ip)}: {packet_data}', flush=True) print('> ', end='', flush=True) elif mode == FRAGMENT_0A: source_ip = ipaddress.ip_address(message[:4]) if source_ip not in self.switch_message: self.switch_message[source_ip] = [""] self.switch_message[source_ip][0] += message[12:].decode() elif mode == FRAGMENT_END_0B: source_ip = ipaddress.ip_address(message[:4]) self.switch_message[source_ip][0] += message[12:].decode() print(f'Received from {str(source_ip)}: {self.switch_message[source_ip][0]}', flush=True) self.switch_message[source_ip][0] = "" print('> ', end='', flush=True) ``` This block defines the `Adapter` class, which represents the network adapter. The `Adapter` class contains methods and properties for managing connections, sending and receiving packets, and handling user input.

  • This block defines the `Adapter` class, which represents the network adapter.
  • The `Adapter` class contains methods and properties for managing connections, sending and receiving packets, and handling user input.

Block 5: create_packet Method

```python def create_packet(self, mode, source_ip='0.0.0.0', dest_ip='0.0.0.0', data='0.0.0.0'): packet = bytearray() # Packet creation code... ```

  • The `create_packet` method is responsible for creating network packets. It takes the packet mode, source IP, destination IP, and data as input and constructs a packet accordingly.

Block 6: greeting Method

```python def greeting(self): # send discovery discovery_packet = self.create_packet(DISCOVERY_01) send_address = (LOCAL_HOST, self.switch_num) self.adapter.sendto(discovery_packet, send_address) # receive offer offer = self.adapter.recvfrom(PACKET_SIZE) offerMessage = offer[0] self.recv_packets.append(offerMessage) switch_ip = ipaddress.IPv4Address(offerMessage[:4]) self.switch_ips.append(switch_ip) self.ip = ipaddress.IPv4Address(int.from_bytes(offerMessage[12:16], byteorder='big')) # send request request_packet = self create_packet(REQUEST_03, dest_ip=str(switch_ip), data=str(self.ip)) self.adapter.sendto(request_packet, send_address) # receive ack ack = self.adapter.recvfrom(PACKET_SIZE) ackMessage = ack[0] self.recv_packets.append(ackMessage) ```

  • The `greeting` method is used to establish a connection with a switch, including sending discovery, request, and receiving an acknowledgment.

Block 7: take_input Method

```python def take_input(self): ''' Take command from stdin. Acceptable command is 'send' ''' while True: print('> ', end='', flush=True) try: user_input = input() except EOFError as e: return else: self.send_command(user_input) ```

  • The `send_command` method processes and sends 'send' commands to send data to a specified destination.

Block 8: send_command Method

```python def send_command(self, user_input): user_input_split = user_input.split(maxsplit=2) # prevent splitting data if len(user_input_split) != 3: return command = user_input_split[0] dest = user_input_split[1] data = user_input_split[2] data_packet = self.create_packet(mode=DATA_05, source_ip=str(self.ip), dest_ip=dest, data=data) self.adapter.sendto(data_packet, (LOCAL_HOST, self.switch_num)) ```

  • The `send_command` method processes and sends 'send' commands to send data to a specified destination.

Block 9: run Method

```python def run(self): self.greeting() thread_stdin = threading.Thread(target=self.take_input) thread_stdin.start() while True: message, _ = self.adapter.recvfrom(PACKET_SIZE) mode = message[11] dest_ip = message[:4] self.recv_packets.append(message) if mode == ASK_06: dest = ipaddress.ip_address(dest_ip) mode_7_packet = self.create_packet(READY_07, source_ip=str(self.ip), dest_ip=str(dest), data='') self.adapter.sendto(mode_7_packet, (LOCAL_HOST, self.switch_num)) self.ready = True elif mode == DATA_05: source_ip = message[:4] packet_data = message[12:].decode() source_ip = ipaddress.ip_address(int.from_bytes(source_ip, byteorder='big')) print(f'Received from {str(source_ip)}: {packet_data}', flush=True) print('> ', end='', flush=True) elif mode == FRAGMENT_0A: source_ip = ipaddress.ip_address(message[:4]) if source_ip is not in self.switch_message: self.switch_message[source_ip] = [""] self.switch_message[source_ip][0] += message[12:].decode() elif mode == FRAGMENT_END_0B: source_ip = ipaddress.ip_address(message[:4]) self.switch_message[source_ip][0] += message[12:].decode() print(f'Received from {str(source_ip)}: {self.switch_message[source_ip][0]}', flush=True) self.switch_message[source_ip][0] = "" print('> ', end='', flush=True) ```

  • The `run` method represents the main execution loop of the adapter, including greeting the switch and handling incoming packets.

Block 10: main Function

```python def main(): adapter = Adapter() adapter.run() if __name__ == "__main__": main() ```

  • The `main` function is the entry point of the script. It creates an `Adapter` instance and starts its execution by calling the `run` method. This part ensures that the code runs when the script is executed.

Conclusion

By exploring this code, you gain insight into the basic functioning of a network router. This simulation is a valuable educational resource for understanding the core concepts of network communication, packet handling, and user interaction. Whether you're a student learning about networking or a curious programmer, this Python router simulation is a great starting point. It equips you with practical skills that can be applied to real-world network administration and programming scenarios, making it a beneficial addition to your networking knowledge. So, don't hesitate to dive into this simulation, experiment with the code, and enhance your understanding of network routing in a hands-on and engaging way.

Similar Samples

At ProgrammingHomeworkHelp.com, explore our sample assignments showcasing expertise across diverse programming languages. These examples illustrate our commitment to delivering accurate and well-structured solutions tailored to academic requirements. Dive into our samples to see how we can assist you in mastering programming concepts and achieving academic success.