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Add Pipelining to Processor in VHDL

July 16, 2024
Tegan Charlton
Tegan Charlton
🇺🇸 United States
VHDL
Meet Tegan Charlton, VHDL virtuoso. Simplifying complexities, she guides students to master VHDL with hands-on expertise, shaping digital futures.
Key Topics
  • Pipelining Implementation in VHDL: Step-by-Step
  • Instruction Fetch (IF) Stage:
  • Instruction Decode (ID) Stage:
  • Execution (EX) Stage:
  • Conclusion:
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Pipelining is a powerful technique used in processor design to improve performance by breaking down the processor's execution into multiple stages. Each stage processes one instruction at a time, allowing the processor to execute multiple instructions simultaneously. In this guide, we will explore how to add pipelining to a processor in VHDL. We will create a simple 3-stage pipelined processor that performs arithmetic operations, explaining each block of code before moving to the next.

Pipelining Implementation in VHDL: Step-by-Step

Discover how to implement pipelining in VHDL and optimize processor performance. Follow our step-by-step guide to building a 3-stage pipelined processor for arithmetic operations, and gain the skills to successfully complete your VHDL assignment with comprehensive code explanations.

Instruction Fetch (IF) Stage:

This stage fetches the instruction from memory and prepares it for decoding. In this example, we'll use a simple instruction set with three operations: ADD, SUB, and MULT. The instructions are represented as a 3-bit value.

```vhdl library IEEE; use IEEE.STD_LOGIC_1164.ALL; entity IF_Stage is Port ( clk : in std_logic; reset : in std_logic; PC : in unsigned(7 downto 0); inst_out: out unsigned(2 downto 0) ); end entity IF_Stage; architecture IF_Stage_Arch of IF_Stage is begin process (clk, reset) begin if (reset = '1') then inst_out <= (others => '0'); elsif (rising_edge(clk)) then -- Fetch instruction from memory using PC as address -- In a real processor, this will be replaced with memory access logic -- Here, we are just incrementing the PC for demonstration purposes inst_out <= PC + 1; end if; end process; end architecture IF_Stage_Arch; ```

Explanation of IF Stage:

The IF stage is responsible for fetching the instruction from memory and sending it to the next stage. The `clk` signal is the clock input, and `reset` is the asynchronous reset signal. The processor's program counter (PC) is provided as an input, and the instruction (`inst_out`) is the output of this stage. During a reset, the output is cleared to all zeros. On a positive clock edge, the processor increments the PC and fetches the instruction from memory using the PC as an address.

Instruction Decode (ID) Stage:

This stage decodes the fetched instruction and extracts the operation to be executed.

```vhdl library IEEE; use IEEE.STD_LOGIC_1164.ALL; entity ID_Stage is Port ( clk : in std_logic; reset : in std_logic; inst_in : in unsigned(2 downto 0); op_out : out unsigned(1 downto 0) ); end entity ID_Stage; architecture ID_Stage_Arch of ID_Stage is begin process (clk, reset) begin if (reset = '1') then op_out <= (others => '0'); elsif (rising_edge(clk)) then -- Decode the instruction and extract the operation code (bits 2 and 1) case inst_in is when "000" => op_out <= "00"; -- ADD operation when "001" => op_out <= "01"; -- SUB operation when others => op_out <= "10"; -- MULT operation (others) end case; end if; end process; end architecture ID_Stage_Arch; ```

Explanation of ID Stage:

The ID stage takes the fetched instruction as input and decodes it to extract the operation code. In this example, we use a simple case statement to determine the operation to be executed based on the three-bit instruction code. The `op_out` is a two-bit output representing the operation.

Execution (EX) Stage:

This stage performs the actual arithmetic operation based on the decoded instruction.

```vhdl library IEEE; use IEEE.STD_LOGIC_1164.ALL; entity EX_Stage is Port ( clk : in std_logic; reset : in std_logic; op_in : in unsigned(1 downto 0); data_in : in unsigned(7 downto 0); result : out unsigned(7 downto 0) ); end entity EX_Stage; architecture EX_Stage_Arch of EX_Stage is begin process (clk, reset) begin if (reset = '1') then result <= (others => '0'); elsif (rising_edge(clk)) then -- Perform the arithmetic operation based on the op_in case op_in is when "00" => result <= data_in + 1; -- ADD operation when "01" => result <= data_in - 1; -- SUB operation when others => result <= data_in * 2; -- MULT operation (others) end case; end if; end process; end architecture EX_Stage_Arch; ```

Explanation of EX Stage:

The EX stage performs the arithmetic operation based on the operation code received from the ID stage (`op_in`). It takes an additional input `data_in`, which is the data to be operated on. In this example, we perform simple arithmetic operations like addition, subtraction, and multiplication based on the operation code. The result of the operation is available at the output `result`.

Data Hazards and Forwarding Logic: In real-world scenarios, data hazards may occur when instructions depend on the results of previous instructions still in the pipeline. To handle these hazards, forwarding logic is required to forward data to the correct stages.

Conclusion:

Incorporating pipelining into a processor in VHDL significantly enhances its performance by executing multiple instructions simultaneously. This guide covered the implementation of a basic 3-stage pipelined processor for arithmetic operations. However, in real-world scenarios, modern processors employ more complex pipeline stages and additional optimizations to achieve even higher performance.

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